I will go back and practice my drawing or 3d modelling skills(which I will also post here).
I probably will work on it for about 3 hours a night, slowly chipping away at it until its finish. That said, I will not work on it as intensely as I had for the last two weeks. Next year for sure I will get a game finished for the contest. I’m also planning to make assets to be ready for next years contest. I’m going to put back all the cut content that I cut in hopes that I will make it in time for the contest. I am also going with my original story for the game. I am going to improve the graphics like I wanted to. Since I am no longer constrained by time, I will continue to work on this project. To finish it all by tomorrow midnight would require a team at the least. I’ve been pushing myself a bit too hard with these projects especially after what I had to do during the day. I feel really exhausted, my hands are sore and my eye is really bothering me. I basically had less than half the time that other people had to make this game.įor the last few days, I’ve been hard at work with the game whenever I can but due to various circumstance, I only worked on it for about a total of 12 hours over the whole weekend and those were mostly around late nights. Between finals and helping my family with variety of tasks, I barely had any time to work on the game. So here is the short version: I wasn’t able to get the game done for the indie contest.